Category Archives: Flash Lite Tutorial

Article launch on the new Adobe Game Technology Center - Developing games for Nokia S60 Touch devices

I’ve authored a new mobile gaming article titled Developing games for Nokia S60 Touch devices. It covers game development details for Nokia S60 5th Edition devices using Flash Lite 3.1. The article was launched last evening to coincide with Adobe’s launch of the new Adobe Game Technology Center.
The Adobe Game Technology Center is a fantastic resource for [...]

New Flash Lite Learning Resources

I recently read about a couple of new resources for Flash Lite developer community.
Serge Jespers has a video tutorial on the Introduction to Adobe’s mobile platform and Distributable Player. You can see the video on this link.
Mohinish Basha Sheikh has written a great article on the Adobe Mobiles Dev Center on Building a YChat! Instant [...]

PHP/MySQL with Flash Lite Tutorial

I’ve written a small tutorial on Flash Lite interacting with a MySQL database using PHP as a middle language. You can read the tutorial here.
Please feel free to leave a comment here if you wish to add feedback or suggestions.
Mariam

CSV in Flash Lite

Recently I’d been working on an application that required Flash Lite to import data from a CSV file format.
CSV stands for “Comma Separated Value”. It is a standard means of exchanging data, and virtually all spreadsheets and databases can import data presented in this fashion. This is what a CSV spreadsheet will look like when [...]

Creating a Flash Lite Game : A detailed tutorial for game developers

Giving new Flash Lite developers a headstart in creating games, Riyadh Al Balushi has written an indepth tutorial on creating a simple game using Flash Lite 1.1.
The tutorial is very informative and talks of various steps involved in Flash Lite gaming.

Flash Lite Gaming Tutorial : Continuous KeyPress for Moving Characters in Side-Scrollers

Action or adventure based games may require characters to move around the screen. We use the Key Object for interacting with the game characters. While keypresses and keyreleases respond quickly when the swf file runs on the desktop, these events work differently for swfs running on a mobile. A valid reason is that mobiles have [...]

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