
Stop That Silly Chicken game for iPad
With the successful release of “Stop That Silly Chicken”, it is heartening to say that the game was developed using Adobe AIR for the iOS platform. Read More
With the successful release of “Stop That Silly Chicken”, it is heartening to say that the game was developed using Adobe AIR for the iOS platform. Read More
Will Flash ever be able to get rid of it’s tag of being a quick prototype and animation tool? In India where we have a Read More
Packt Publishing is celebrating the publication of its 1000th title. I’ve been reviewing their books so it’s great to see them grow to this milestone. Read More
Nokia unveiled their new phones today in one of the awaited Nokia announcements of the year. These were the Nokia Lumia 920 and the Nokia Read More
When Nokia must have decided to recreate the successful Nokia AppTasting magic in Mumbai, they must not have anticipated the tremendous response they got from bloggers Read More
Happy to continue being an Adobe Community Professional! Thank you to the Community Developer Program team at Adobe for re-electing and hope to contribute more Read More
Playing the Act Game is like a watching a beautiful movie. It took me back to the times when I used to watch the classic Read More
Apple iTunes and Google Play together dominate consumer attention for application downloads. But when pitted against each other, they can get quite competitive! Stats say, Japan Read More
The Introduction to HTML5 Game Development has been one of the most easygoing readings I’ve had in the recent times. Written by Jesse Freeman (@jessefreeman), Read More
HTML5 has been a subject of interest and discussion for many developers. I was intrigued by the platform myself and decided to explore it with a Read More