Mobile Game Fetch gets featured in Seattle’s Museum of History and Industry (MOHAI)

Big Fish Studios’ “Fetch”, a Soon-To-Be-Released Mobile Game recently got featured at Seattle’s Museum of History & Industry (MOHAI)

Fetch is a one-of-a-kind old school art adventure meets arcade game currently in development at Big Fish Studios. The game before its release has became a featured exhibit at the Museum of History & Industry (MOHAI) in Seattle. The reason is simple “To put history in the present! What’s more contemporary than an unreleased mobile game”

Fetch is an imaginative adventure game about a boy who goes to great lengths to save his best friend, a dog named Bear, after he’s been captured by a mysterious fire hydrant.   MOHAI’s interactive installation invites visitors to participate in a number of development activities around Fetch; from testing the game in-progress to contributing their own unique game ideas. The exhibit documents the entire game development process – from the sketch of the original idea through to the final creation of the game.

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Developed in-house at Big Fish Studios, Fetch redefines the adventure game genre by incorporating fun, quick-play arcade games along with brain-teasing puzzles and interactive storytelling. Set to release in the first half of 2013 on mobile platforms, Fetch was designed from ground-up to take advantage of the unique gameplay attributes of touch screen devices. The mobile platforms which will support Fetch have not been released but I’m sure it would include the widely popular platforms.

MOHAI recently reopened on December 29th in the newly refurbished Naval Reserve Armory. The interactive Fetch exhibit was spearheaded by Creative Director Ann Farrington and Executive Director Leonard Garfield, with significant contributions from the Big Fish Studios team.

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“An interactive game like Fetch is the perfect subject for a game development exhibit,” said Leonard Garfield, MOHAI Executive Director. “There are millions of people who play games but most aren’t privy to the process and details that go into actually creating a game. Along with the Pixar-like storytelling and production values in the game,  the Fetch exhibit is both inspiring and  educational. ”

The “Building a Video Game” exhibit at MOHAI will be on display through September 2013.

 

 

Mariam

About Mariam Dholkawala 187 Articles
Part geeky part quirky, I love writing games, travelling the world, trying new food and learning new languages. I am sometimes the designer, programmer and artist for some of my own games.

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