Adobe Developer Article – Ten tips to help you develop better Flash Lite games

There is a new article available on the Adobe Mobiles and Devices Developer Center – Ten Tips to help you develop better Flash Lite games. This article is not specific to any Flash Lite version, and talks about game development right from 1.1 through 3.0

I authored this article after interacting with a set of Flash PC developers in India wanting to try out Flash mobile gaming. While interacting with them, I realized that a lot of them were thorough with their knowledge of Flash on desktop, but were not too confident when the same had to be applied to a mobile. So in this article, I combined a set of 10 tips which I think would be of good help to developers.

To summarize the 10 tips –
#1 – Always start with a base build and then port it to for multiple devices
#2 – Follow intuitive and correct key navigation and controls
#3 – Avoid hard-coding values and use variables and logic while writing code
#4 – Use old school collision detection methods
#5 – Choose between Frame based and Time based ActionScript
#6 – Maintain game progress and scores thus adding incentives for user participation
#7 – Keep your code organized and easy to maintain with classes
#8 – Choose the right font for your games
#9 – Replace arrays with strings in Flash Lite 1.1
#10 – Testing on actual device

Of course, there are more than 10 tips to share about Flash gaming, which I hope to share in the coming months, but for the article on Devnet…10 is what you have, so let me know what you think!


About Mariam Dholkawala 188 Articles
Part geeky part quirky, I love writing games, travelling the world, trying new food and learning new languages. I am sometimes the designer, programmer and artist for some of my own games.

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