Challenges & Opportunities In Creating and Distributing Mobile Games – Videos of a Panel Discussion at the New York Games Conference

With the mobile games industry currently being valued at $3.3 billion and forecasted to increase to $10 billion by 2009, there are challenges that still need to be overcome so that the industry can progress to a mass market phenomenon. Discussing this was an experienced panel at the New York Games Conference in late September this year.

The panel consisted of key decision-makers in the mobile games value chain such as Kay Gruenwoldt, Head, N.A. Mktg, Nokia Games Publishing, Justin Kubiak, VP Marketing, Glu Mobile, Sean MacPhedran, Director, Creative Strategy, Fuel Industries, Michael Temkin, CTO and EVP of Ops, Hands-On Mobile, Chris Phenner, SVP, Business Development, Thumbplay, Michael Chang, CEO & Co-Founder, Greystripe, Dan Scherlis, CEO, Etherplay.

I came across a set of videos of the panel discussion –

What Makes a Good Mobile Game

Future of Flash Lite

What about Adver Games on Mobiles (iPhone and iPod Touch)

Best Mobile Game… Facebook?

Mariam

About Mariam Dholkawala 188 Articles
Part geeky part quirky, I love writing games, travelling the world, trying new food and learning new languages. I am sometimes the designer, programmer and artist for some of my own games.

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