
At the NASSCOM Game Developers Conference
Another year of the NASSCOM Game Developer’s Conference, India has ended. Another year with a better turnout than the last! What a way to Read More
Another year of the NASSCOM Game Developer’s Conference, India has ended. Another year with a better turnout than the last! What a way to Read More
Posting an image on a platform which requires it to be of a ‘multipart/form-data’ content type is different Read More
Big Fish Studios’ “Fetch”, a Soon-To-Be-Released Mobile Game recently got featured at Seattle’s Museum of History & Industry (MOHAI) Fetch is a one-of-a-kind old school Read More
Box2D is a highly popular physics engine. Its popularity lies not only in it being a free open source engine, but also because it has Read More
With the successful release of “Stop That Silly Chicken”, it is heartening to say that the game was developed using Adobe AIR for the iOS platform. Read More
Will Flash ever be able to get rid of it’s tag of being a quick prototype and animation tool? In India where we have a Read More
I recently started work on a Box2D game project using Starling, and one of my concerns was getting the debug mode to display correctly. Box2D Read More
Packt Publishing is celebrating the publication of its 1000th title. I’ve been reviewing their books so it’s great to see them grow to this milestone. Read More
Nokia unveiled their new phones today in one of the awaited Nokia announcements of the year. These were the Nokia Lumia 920 and the Nokia Read More
When Nokia must have decided to recreate the successful Nokia AppTasting magic in Mumbai, they must not have anticipated the tremendous response they got from bloggers Read More