
The Ups and Downs of HTML5
I’ve been off writing for a while mostly because most my time had been taken up with work. If I did get any time off, Read More
I’ve been off writing for a while mostly because most my time had been taken up with work. If I did get any time off, Read More
With the successful release of “Stop That Silly Chicken”, it is heartening to say that the game was developed using Adobe AIR for the iOS platform. Read More
Will Flash ever be able to get rid of it’s tag of being a quick prototype and animation tool? In India where we have a Read More
Adobe has released the new version of the Flash Player 11.4 and Adobe AIR 3.4. The runtimes have a list of new features, enhancements and Read More
Apple iTunes and Google Play together dominate consumer attention for application downloads. But when pitted against each other, they can get quite competitive! Stats say, Japan Read More
The Introduction to HTML5 Game Development has been one of the most easygoing readings I’ve had in the recent times. Written by Jesse Freeman (@jessefreeman), Read More
I was looking at my devices today and tried understanding my game playing behaviour. Out of the devices I use, my iOS device has more Read More